<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="plow" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs25/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Fantom 1250 Pro Plow Edition</name>
        <specs>
            <neededPower>550</neededPower>
            <workingWidth>12.25</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_plow</function>
        </functions>
        <image>store_fantom1250Pro.png</image>
        <price>125500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>FARMET</brand>
        <category>plows</category>
        <shopLoadingDelay initial="0.2"/>
        <shopTranslationOffset>0 0.428 0</shopTranslationOffset>
        <shopRotationOffset>0.009 0 0</shopRotationOffset>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_cultivator</typeDesc>
        <filename>fantom1250Pro.i3d</filename>
        <size width="3.05" length="10.55" height="4.1" lengthOffset="-0.07"/>
        <speedLimit value="15"/>
        <components>
            <component centerOfMass="0 0.45 -0.6" solverIterationCount="10" mass="10390"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="350"/>
            <component centerOfMass="0 -0.3 -0.5" solverIterationCount="10" mass="750"/>
            <component centerOfMass="0 -0.3 -0.5" solverIterationCount="10" mass="375"/>
            <component centerOfMass="0 -0.3 -0.5" solverIterationCount="10" mass="750"/>
            <component centerOfMass="0 -0.3 -0.5" solverIterationCount="10" mass="375"/>
            <joint component1="1" component2="2" node="drawbarJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="1" component2="3" node="leftArm01Joint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="3" component2="4" node="leftArm02Joint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="1" component2="5" node="rightArm01Joint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <joint component1="5" component2="6" node="rightArm02Joint" rotLimit="0 0 0" transLimit="0 0 0"/>
            <collisionPair component1="3" component2="5" enabled="false"/>
            <collisionPair component1="4" component2="6" enabled="false"/>
            <collisionPair component1="1" component2="4" enabled="false"/>
            <collisionPair component1="1" component2="6" enabled="false"/>
            <collisionPair component1="2" component2="3" enabled="false"/>
            <collisionPair component1="2" component2="4" enabled="false"/>
            <collisionPair component1="2" component2="5" enabled="false"/>
            <collisionPair component1="2" component2="6" enabled="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_45R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="5.5" repr="wheel01" forcePointRatio="0.5" initialCompression="30" suspTravel="0.13" spring="135" damper="120" maxLatStiffness="90" xOffset="-0.045" yOffset="0.015" supportsWheelSink="false"/>
                        <wheelChock parkingNode="wheelChock02" filename="$data/shared/assets/wheelChocks/wheelChock02.i3d"/>
                        <wheelChock parkingNode="wheelChock03" isInverted="true" filename="$data/shared/assets/wheelChocks/wheelChock02.i3d"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/560_45R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="5.5" repr="wheel02" forcePointRatio="0.5" initialCompression="30" suspTravel="0.13" spring="135" damper="120" maxLatStiffness="90" xOffset="-0.045" yOffset="0.015" supportsWheelSink="false"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/400_60R15_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.1" repr="wheel03" forcePointRatio="0.5" initialCompression="40" suspTravel="0.13" spring="55" damper="100" maxLatStiffness="60" brakeFactor="0.1" yOffset="0.02" supportsWheelSink="false"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/400_60R15_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="2.1" repr="wheel04" forcePointRatio="0.5" initialCompression="40" suspTravel="0.13" spring="55" damper="100" maxLatStiffness="60" brakeFactor="0.1" yOffset="0.02" supportsWheelSink="false"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/AS504/11_5__80__15_3.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.3" repr="wheel05" forcePointRatio="0.5" initialCompression="25" suspTravel="0.05" spring="40" damper="40" frictionScale="0.5" brakeFactor="0" rotationDamping="0.004" yOffset="0.02" supportsWheelSink="false"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/AS504/11_5__80__15_3.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.3" repr="wheel06" forcePointRatio="0.5" initialCompression="25" suspTravel="0.05" spring="40" damper="40" frictionScale="0.5" brakeFactor="0" rotationDamping="0.004" yOffset="0.02" supportsWheelSink="false"/>
                    </wheel>

                    <wheel filename="$data/shared/wheels/tires/bkt/AS504/11_5__80__15_3.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.4" repr="wheel07" forcePointRatio="0.5" initialCompression="25" suspTravel="0.05" spring="40" damper="40" frictionScale="0.5" brakeFactor="0" rotationDamping="0.004" yOffset="0.02" supportsWheelSink="false"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/AS504/11_5__80__15_3.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.4" repr="wheel08" forcePointRatio="0.5" initialCompression="25" suspTravel="0.05" spring="40" damper="40" frictionScale="0.5" brakeFactor="0" rotationDamping="0.004" yOffset="0.02" supportsWheelSink="false"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.4" repr="wheel09" radius="0.255" width="2.0" forcePointRatio="0.5" initialCompression="25" suspTravel="0.15" spring="10" damper="10" brakeFactor="0" rotationDamping="0.004" supportsWheelSink="false"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.4" repr="wheel10" radius="0.255" width="2.0" forcePointRatio="0.5" initialCompression="25" suspTravel="0.15" spring="10" damper="10" brakeFactor="0" rotationDamping="0.004" supportsWheelSink="false"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.2" repr="wheel11" radius="0.245" width="2.0" forcePointRatio="0.5" initialCompression="25" suspTravel="0.15" spring="10" damper="10" brakeFactor="0" rotationDamping="0.004" supportsWheelSink="false"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.2" repr="wheel12" radius="0.245" width="2.0" forcePointRatio="0.5" initialCompression="25" suspTravel="0.15" spring="10" damper="10" brakeFactor="0" rotationDamping="0.004" supportsWheelSink="false"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.9" repr="wheel13" radius="0.245" width="1.0" forcePointRatio="0.5" initialCompression="25" suspTravel="0.15" spring="30" damper="10" brakeFactor="0" frictionScale="2" rotationDamping="0.004" supportsWheelSink="false"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.9" repr="wheel14" radius="0.245" width="1.0" forcePointRatio="0.5" initialCompression="25" suspTravel="0.15" spring="30" damper="10" brakeFactor="0" frictionScale="2" rotationDamping="0.004" supportsWheelSink="false"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/AS504/11_5__80__15_3.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.3" repr="wheel15" forcePointRatio="0.5" initialCompression="25" suspTravel="0.05" spring="40" damper="40" brakeFactor="0" rotationDamping="0.004" yOffset="0.02" supportsWheelSink="false"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/AS504/11_5__80__15_3.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.3" repr="wheel16" forcePointRatio="0.5" initialCompression="25" suspTravel="0.05" spring="40" damper="40" brakeFactor="0" rotationDamping="0.004" yOffset="0.02" supportsWheelSink="false"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <hubMaterial materialTemplateName="FARMET_BLUE1"/>

        <hubs>
            <hub linkNode="wheel01"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.285 0.285 0.285" offset="0.006"/>
            <hub linkNode="wheel02"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.285 0.285 0.285" offset="0.006"/>
            <hub linkNode="wheel03"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.25 0.25 0.25" offset="0.006"/>
            <hub linkNode="wheel04"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.25 0.25 0.25" offset="0.006"/>
            <hub linkNode="wheel05"  filename="$data/shared/wheels/hubs/hub_n6_1.xml"  isLeft="true"  scale="0.15 0.203 0.203" offset="0.008"/>
            <hub linkNode="wheel06"  filename="$data/shared/wheels/hubs/hub_n6_1.xml"  isLeft="false" scale="0.15 0.203 0.203" offset="0.008"/>
            <hub linkNode="wheel07"  filename="$data/shared/wheels/hubs/hub_n6_1.xml"  isLeft="false" scale="0.15 0.203 0.203" offset="0.008"/>
            <hub linkNode="wheel08"  filename="$data/shared/wheels/hubs/hub_n6_1.xml"  isLeft="false" scale="0.15 0.203 0.203" offset="0.008"/>
            <hub linkNode="wheel15"  filename="$data/shared/wheels/hubs/hub_n6_1.xml"  isLeft="true"  scale="0.15 0.203 0.203" offset="0.008"/>
            <hub linkNode="wheel16"  filename="$data/shared/wheels/hubs/hub_n6_1.xml"  isLeft="false" scale="0.15 0.203 0.203" offset="0.008"/>
        </hubs>
    </wheels>

    <speedRotatingParts>
        <speedRotatingPart node="drum01" radius="0.255" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="drum02" radius="0.255" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="drum03" radius="0.255" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="drum04" radius="0.255" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="drum05" radius="0.255" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="drum06" radius="0.255" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="drum07" radius="0.255" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="drum08" radius="0.255" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="drum09" radius="0.255" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="drum10" radius="0.255" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="centerArmDiscs" radius="-0.18" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="leftArm01Discs" radius="-0.18" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="leftArm02Discs" radius="-0.18" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="rightArm01Discs" radius="-0.18" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="rightArm02Discs" radius="-0.18" groundReferenceNodeIndex="1"/>
    </speedRotatingParts>

    <attachable>
          <inputAttacherJoints>
              <inputAttacherJoint node="attacherJoint" rootNode="fantom1250Pro_drawbar_component2" jointType="trailerLow" attacherHeight="0.6"/>
          </inputAttacherJoints>
        <support animationName="moveSupport" delayedOnLoad="true"/>
        <brakeForce force="1.4"/>
        <sounds>
            <active file="$data/sounds/tools/cultivator/generalRattle_01.wav" innerRadius="10" outerRadius="50" volumeScale="3.6" isLocalSound="true" pitchScale="0.8">
                <volume indoor="0.7" outdoor="0.9" >
                    <modifier type="WHEEL_SUSPENSION" value="-0.08" modifiedValue="0.5"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.05" modifiedValue="0.3"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.04" modifiedValue="0.20"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.03" modifiedValue="0.10"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.00" modifiedValue="0.0"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.03" modifiedValue="0.10"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.04" modifiedValue="0.20"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.05" modifiedValue="0.3"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.08" modifiedValue="0.5"/>

                    <modifier type="SPEED" value="0.0" modifiedValue="0.0"/>
                    <modifier type="SPEED" value="2.0" modifiedValue="1.0"/>
                    <modifier type="SPEED" value="40.0" modifiedValue="1.0"/>
                </volume>
                <lowpassCutoffFrequency indoor="250" outdoor="20000" />
                <lowpassGain indoor="0.5" outdoor="1" />
            </active>
        </sounds>
    </attachable>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01" adapterNode="hydraulicIn01_detached"  length="1.4" diameter="0.015" straighteningFactor="0.5">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" adapterNode="hydraulicOut01_detached" length="1.4" diameter="0.015" straighteningFactor="0.5">
           <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02" adapterNode="hydraulicIn02_detached"  length="1.4" diameter="0.015" straighteningFactor="0.5">
           <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" adapterNode="hydraulicOut02_detached" length="1.4" diameter="0.015" straighteningFactor="0.5">
           <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn03" adapterNode="hydraulicIn03_detached" length="1.4" diameter="0.015" straighteningFactor="0.5">
           <objectChange node="hydraulicIn03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut03" adapterNode="hydraulicOut03_detached" length="1.4" diameter="0.015" straighteningFactor="0.5">
           <objectChange node="hydraulicOut03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" length="1.4" adapterNode="electric_detached" diameter="0.015" straighteningFactor="0.5">
           <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" length="1.4" adapterNode="airIn_detached" diameter="0.015" straighteningFactor="0.5">
            <objectChange node="airIn_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" length="1.4" adapterNode="airOut_detached" diameter="0.015" straighteningFactor="0.5">
            <objectChange node="airOut_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <sounds>
            <connect    type="airDoubleRed" template="hydraulicHosesAttach" volumeScale="0.7" linkNode="attacherJoint"/>
            <disconnect type="airDoubleRed" template="hydraulicHosesDetach" volumeScale="0.7" linkNode="attacherJoint"/>
        </sounds>
    </connectionHoses>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="chockSupport01"  filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d" />
        <dynamicallyLoadedPart node="0" linkNode="chockSupport02"  filename="$data/shared/assets/wheelChocks/wheelChockSupport01.i3d" />
    </dynamicallyLoadedParts>

    <powerConsumer forceNode="fantom1250Pro_main_component1" maxForce="55">
        <speedLimitModifier offset="-10" minPowerHp="0"  maxPowerHp="450"/>
        <speedLimitModifier offset="-8" minPowerHp="450" maxPowerHp="475"/>
        <speedLimitModifier offset="-5" minPowerHp="475" maxPowerHp="515"/>
        <speedLimitModifier offset="-2" minPowerHp="515" maxPowerHp="530"/>
    </powerConsumer>

    <lights>
        <sharedLight linkNode="sideMarker05White_01" filename="$data/shared/assets/lights/lizard/rearLight63White.xml" />
        <sharedLight linkNode="sideMarker05White_02" filename="$data/shared/assets/lights/lizard/rearLight63White.xml" />
        <sharedLight linkNode="plateNumberLight03" filename="$data/shared/assets/lights/lizard/plateNumberLight03.xml" />
        <sharedLight linkNode="rearLight05" filename="$data/shared/assets/lights/lizard/rearLight05_left.xml" />
        <sharedLight linkNode="rearLight06" filename="$data/shared/assets/lights/lizard/rearLight05_right.xml" />

        <realLights>
            <high>
                <light node="licensePlateLightHigh" lightTypes="0"/>
                <light node="backLightsHigh"        lightTypes="0"/>
                <brakeLight node="backLightsHigh" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
            </high>
        </realLights>
    </lights>

    <licensePlates>
        <licensePlate node="licensePlateNodeBack" position="BACK" preferedType="SQUARISH" placementArea="0.085 0.25 0.15 0.18">
            <objectChange node="licensePlateNodeBack" visibilityActive="true" visibilityInactive="false"/>
        </licensePlate>
    </licensePlates>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" forceFactor="1" threshold="0.25" depthNode="depthNode" chargeValue="1"/>
    </groundReferenceNodes>

    <workAreas>
        <workArea type="plow" functionName="processPlowArea">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
    </workAreas>

    <workParticles>
        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode01">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode02">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode03">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode04">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode05">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode06">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode07">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode08">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode09">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode10">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode11">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode12">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode13">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode14">
                <motionPathEffect textureFilename="$data/effects/cultivator/arrays/sharedCultivatorSweepArray01.dds" numRows="20" rowLength="18" minFade="0.07" isCultivatorSweepEffect="true" maxVariationState="0.5"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="sweepEffectLinkNode15">
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            <part node="axisFront" startTime="0" endTime="2" startRot="0 0 0" endRot="0 0 0"/>

            <part node="centerFrontArm"     startTime="6" endTime="10" startRot="0 0 0" endRot="90 0 0"/>
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            <part componentIndex="5"        startTime="6" endTime="10" startCenterOfMass="0 -0.4 -0.5" endCenterOfMass="1.6 0.5 0"/>
            <part node="rightArm01FrontArm" startTime="6" endTime="10" startRot="0 0 -30" endRot="0 0 -90"/>
            <part componentIndex="6"        startTime="2" endTime="6" startCenterOfMass="0 -0.4 -0.5" endCenterOfMass="-1.8 -0.75 0"/>
            <part node="rightArm02FrontArm" startTime="2" endTime="6" startRot="0 0 -30" endRot="0 0 -90"/>

            <part node="leftArm02Joint" startTime="2" endTime="5.6" startRot="0 0 0" endRot="0 0 179"/>
            <part node="leftArm02HydraulicPunch" startTime="2" endTime="5.6" startTrans="0 0 0.561" endTrans="0 0 0.95"/>
            <part node="rightArm02Joint" startTime="2.4" endTime="6" startRot="0 0 0" endRot="0 0 -179"/>
            <part node="rightArm02HydraulicPunch" startTime="2.4" endTime="6" startTrans="0 0 0.561" endTrans="0 0 0.95"/>
            <part node="leftArm01Joint" startTime="5.6" endTime="9.6" startRot="0 0 0" endRot="0 0 90"/>
            <part node="rightArm01Joint" startTime="6" endTime="10" startRot="0 0 0" endRot="0 0 -90"/>
            <part node="centerArmDiscsHolder" startTime="0" endTime="5" startTrans="0 0.1 0" endTrans="0 0.1 0"/>

            <sound template="hydraulicOpen02"    startTime="2.01" endTime="5.6"  volumeScale="2.2" pitchScale="0.9" linkNode="leftArm02Joint"     fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen02"    startTime="2.4"  endTime="6"    volumeScale="2.3" pitchScale="0.7" linkNode="rightArm02Joint"    fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen02"    startTime="5.6"  endTime="9.6"  volumeScale="1.5" pitchScale="1.4" linkNode="leftArm01FrontArm"  fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen02"    startTime="6"    endTime="9.99" volumeScale="1.5" pitchScale="1.6" linkNode="rightArm01FrontArm" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen02"    startTime="0.01" endTime="1.99" direction="-1"    volumeScale="2.1" pitchScale="0.7" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicClose01"   startTime="0.01" endTime="1.99" direction="1"     volumeScale="1.8" pitchScale="0.7" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="foldStartMed02"     startTime="2.01" direction="-1" volumeScale="3.5" pitchScale="0.6" linkNode="leftArm01FrontArm"/>
            <sound template="metalImpHigh01"     startTime="2.01" direction="-1" volumeScale="0.8" pitchScale="0.7" linkNode="leftArm01FrontArm"/>
            <sound template="sheetImp02"         startTime="2.01" direction="-1" volumeScale="2.8" pitchScale="0.7" linkNode="leftArm01FrontArm"/>
            <sound template="foldStartMed02"     startTime="2.4"  direction="-1" volumeScale="3.5" pitchScale="0.7" linkNode="rightArm01FrontArm"/>
            <sound template="clackVar4"          startTime="2.4"  direction="-1" volumeScale="3.5" pitchScale="0.7" linkNode="rightArm01FrontArm"/>
            <sound template="metalImpHigh02"     startTime="2.4"  direction="-1" volumeScale="0.8" pitchScale="0.7" linkNode="rightArm01FrontArm"/>
            <sound template="sheetImp02"         startTime="2.4"  direction="-1" volumeScale="1.8" pitchScale="0.7" linkNode="rightArm01FrontArm"/>
            <sound template="foldStartMed02"     startTime="5.6"  direction="0"  volumeScale="2.2" pitchScale="0.5" linkNode="leftArm01Joint"/>
            <sound template="clackVar2"          startTime="5.6"  direction="0"  volumeScale="2.5" pitchScale="0.8" linkNode="leftArm01Joint"/>
            <sound template="clackVar4"          startTime="5.6"  direction="0"  volumeScale="2.5" pitchScale="0.6" linkNode="leftArm01Joint"/>
            <sound template="metalImpHigh02"     startTime="5.6"  direction="0"  volumeScale="0.5" pitchScale="0.4" linkNode="leftArm01Joint"/>
            <sound template="sheetImp02"         startTime="5.6"  direction="0"  volumeScale="1.8" pitchScale="1.2" linkNode="leftArm01Joint"/>
            <sound template="foldStartMed02"     startTime="6"    direction="0"  volumeScale="2.2" pitchScale="0.7" linkNode="rightArm01Joint"/>
            <sound template="clackVar3"          startTime="6"    direction="0"  volumeScale="2.5" pitchScale="1.2" linkNode="rightArm01Joint"/>
            <sound template="clackVar4"          startTime="6"    direction="0"  volumeScale="2.5" pitchScale="0.8" linkNode="rightArm01Joint"/>
            <sound template="metalImpHigh01"     startTime="6"    direction="0"  volumeScale="0.5" pitchScale="0.4" linkNode="rightArm01Joint"/>
            <sound template="sheetImp02"         startTime="6"    direction="0"  volumeScale="1.8" pitchScale="1.5" linkNode="rightArm01Joint"/>
            <sound template="metalImpLow"        startTime="9.6"  direction="1"  volumeScale="0.4" pitchScale="1.8" />
            <sound template="metalImpHigh02"     startTime="9.6"  direction="1"  volumeScale="0.7" pitchScale="0.8" />
            <sound template="clackVar6"          startTime="9.6"  direction="1"  volumeScale="1.7" pitchScale="0.6" />
            <sound template="sheetImp02"         startTime="9.6"  direction="1"  volumeScale="2.7" pitchScale="0.6" />
            <sound template="clackVar2"          startTime="9.6"  direction="1"  volumeScale="1.3" pitchScale="1.4" />
            <sound template="clackVar4"          startTime="9.6"  direction="1"  volumeScale="2.3" pitchScale="0.6" />
            <sound template="foldStartMed02"     startTime="9.99" direction="1"  volumeScale="3.4" pitchScale="0.8" />
            <sound template="metalImpHigh01"     startTime="9.99" direction="1"  volumeScale="0.7" pitchScale="0.8" />
            <sound template="clackVar6"          startTime="9.99" direction="1"  volumeScale="1.7" pitchScale="0.6" />
            <sound template="sheetImp02"         startTime="9.99" direction="1"  volumeScale="2.7" pitchScale="0.8" />
            <sound template="clackVar1"          startTime="9.99" direction="1"  volumeScale="1.3" pitchScale="0.7" />
            <sound template="clackVar4"          startTime="1.3"  direction="-1" volumeScale="3"   pitchScale="0.5"/>
            <sound template="foldStartMed02"     startTime="1.1"  direction="-1" volumeScale="3"   pitchScale="0.7"/>
            <sound template="clackVar2"          startTime="0.8"  direction="-1" volumeScale="3"   pitchScale="0.7"/>
            <sound template="foldStartMed02"     startTime="0.3"  direction="-1" volumeScale="3"   pitchScale="0.9"/>
            <sound template="metalImpHigh01"     startTime="0.8"  direction="-1" volumeScale="0.5" pitchScale="0.5"/>
            <sound template="clackVar4"          startTime="0.2"  direction="1"  volumeScale="3"   pitchScale="0.5"/>
            <sound template="foldStartMed02"     startTime="1.1"  direction="1"  volumeScale="3"   pitchScale="0.7"/>
            <sound template="clackVar2"          startTime="1.1"  direction="1"  volumeScale="3"   pitchScale="0.7"/>
            <sound template="foldStartMed02"     startTime="0.3"  direction="1"  volumeScale="3"   pitchScale="0.9"/>
            <sound template="metalImpHigh01"     startTime="0.8"  direction="1"  volumeScale="0.5" pitchScale="0.5"/>
        </animation>

        <animation name="moveSupport">
            <part node="supportArm01" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="-36 0 0"/>
            <part node="supportArm02" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="40 0 0" requiredAnimation="folding" requiredAnimationRange="0 0.2"/>
            <part node="supportArm02" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="25 0 0" requiredAnimation="folding" requiredAnimationRange="0.2 1"/>

            <part node="supportArm01_phys" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="-36 0 0"/>
            <part node="supportArm02_phys" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="40 0 0" requiredAnimation="folding" requiredAnimationRange="0 0.2"/>
            <part node="supportArm02_phys" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="25 0 0" requiredAnimation="folding" requiredAnimationRange="0.2 1"/>

            <sound template="hydraulicOpen02" startTime="0.01" endTime="0.99" volumeScale="3.5" pitchScale="1.6" fadeIn="0.1" fadeOut="0.1" linkNode="attacherJoint"/>
            <sound template="metalClose"      startTime="0.01" direction="-1" volumeScale="2"   pitchScale="2"   linkNode="attacherJoint"/>
        </animation>

    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="axis" wheelIndices="1 2" playSound="true">
                <dependentPart node="axisHydraulic" />
            </movingTool>
            <movingTool node="axisFront" wheelIndices="3 4" playSound="true">
                <dependentPart node="axisFrontHydraulic" />
            </movingTool>
            <movingTool node="drawbarJoint">
                <componentJoint index="1"/>
            </movingTool>
            <movingTool node="leftArm01Joint">
                <componentJoint index="2"/>
            </movingTool>
            <movingTool node="leftArm02Joint">
                <componentJoint index="3"/>
            </movingTool>
            <movingTool node="rightArm01Joint">
                <componentJoint index="4"/>
            </movingTool>
            <movingTool node="rightArm02Joint">
                <componentJoint index="5"/>
            </movingTool>
            <movingTool node="centerFrontArm" playSound="true">
                <dependentPart node="centerFrontArmHydraulic" />
            </movingTool>
            <movingTool node="leftArm01FrontArm" playSound="true">
                <dependentPart node="leftArm01FrontArmHydraulic" />
            </movingTool>
            <movingTool node="leftArm02FrontArm" playSound="true">
                <dependentPart node="leftArm02FrontArmHydraulic" />
            </movingTool>
            <movingTool node="rightArm01FrontArm" playSound="true">
                <dependentPart node="rightArm01FrontArmHydraulic" />
            </movingTool>
            <movingTool node="rightArm02FrontArm" playSound="true">
                <dependentPart node="rightArm02FrontArmHydraulic" />
            </movingTool>
            <movingTool node="supportArm01" playSound="true">
                <dependentPart node="supportArmHydraulic" />
                <dependentPart node="supportArmSpring" />
            </movingTool>
            <movingTool node="leftArm02DrumArm01" playSound="true">
                <dependentPart node="leftArm02DrumArm01Hydraulic" />
                <dependentPart node="leftArm02DrumArm02" />
            </movingTool>
            <movingTool node="leftArm01DrumArm01" playSound="true">
                <dependentPart node="leftArm01DrumArm01Hydraulic" />
                <dependentPart node="leftArm01DrumArm02" />
            </movingTool>
            <movingTool node="wheel09Trans" playSound="true" wheelNodes="wheel09"/>
            <movingTool node="wheel10Trans" playSound="true" wheelNodes="wheel10"/>
            <movingTool node="centerArmDrumArm01" playSound="true" wheelNodes="wheel13 wheel14">
                <dependentPart node="centerArmDrumArm01Hydraulic" />
                <dependentPart node="centerArmDrumArm02" />
            </movingTool>
            <movingTool node="rightArm01DrumArm01" playSound="true">
                <dependentPart node="rightArm01DrumArm01Hydraulic" />
                <dependentPart node="rightArm01DrumArm02" />
            </movingTool>
            <movingTool node="wheel12Trans" playSound="true" wheelNodes="wheel12"/>
            <movingTool node="rightArm02DrumArm01" playSound="true">
                <dependentPart node="rightArm02DrumArm01Hydraulic" />
                <dependentPart node="rightArm02DrumArm02" />
            </movingTool>
            <movingTool node="wheel11Trans" playSound="true" wheelNodes="wheel11"/>
        </movingTools>

        <movingParts>
            <movingPart node="leftArm01" referencePoint="leftArm01Ref" referenceFrame="leftArm01Ref" isActiveDirty="true" maxUpdateDistance="300" wheelIndices="5"/>
            <movingPart node="leftArm02" referencePoint="leftArm02Ref" referenceFrame="leftArm02Ref" isActiveDirty="true" maxUpdateDistance="300" wheelIndices="7"/>
            <movingPart node="leftArm02HydraulicPunchPartFront" referencePoint="leftArm02HydraulicPunchPartFrontRef" referenceFrame="leftArm02HydraulicPunchPartRefFrame" scaleZ="true" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="leftArm02HydraulicPunchPartBack" referencePoint="leftArm02HydraulicPunchPartBackRef" referenceFrame="leftArm02HydraulicPunchPartRefFrame" scaleZ="true" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="rightArm01" referencePoint="rightArm01Ref" referenceFrame="rightArm01Ref" isActiveDirty="true" maxUpdateDistance="300" wheelIndices="6"/>
            <movingPart node="rightArm02" referencePoint="rightArm02Ref" referenceFrame="rightArm02Ref" isActiveDirty="true" maxUpdateDistance="300" wheelIndices="8"/>
            <movingPart node="rightArm02HydraulicPunchPartFront" referencePoint="rightArm02HydraulicPunchPartFrontRef" referenceFrame="rightArm02HydraulicPunchPartRefFrame" scaleZ="true" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="rightArm02HydraulicPunchPartBack" referencePoint="rightArm02HydraulicPunchPartBackRef" referenceFrame="rightArm02HydraulicPunchPartRefFrame" scaleZ="true" isActiveDirty="true" maxUpdateDistance="300"/>
            <movingPart node="axisHydraulic" referencePoint="axisHydraulicRef" referenceFrame="axisHydraulicRef">
              <translatingPart node="axisHydraulicPunch" />
            </movingPart>
            <movingPart node="leftArm01Hydraulic" referencePoint="leftArm01HydraulicRef" referenceFrame="leftArm01HydraulicRef" isActiveDirty="true" maxUpdateDistance="100">
              <translatingPart node="leftArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="rightArm01Hydraulic" referencePoint="rightArm01HydraulicRef" referenceFrame="rightArm01HydraulicRef" isActiveDirty="true" maxUpdateDistance="100">
              <translatingPart node="rightArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="centerFrontArmHydraulic" referencePoint="centerFrontArmHydraulicRef" referenceFrame="centerFrontArmHydraulicRef">
              <translatingPart node="centerFrontArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArm01FrontArmHydraulic" referencePoint="rightArm01FrontArmHydraulicRef" referenceFrame="rightArm01FrontArmHydraulicRef">
              <translatingPart node="rightArm01FrontArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArm02FrontArmHydraulic" referencePoint="rightArm02FrontArmHydraulicRef" referenceFrame="rightArm02FrontArmHydraulicRef">
              <translatingPart node="rightArm02FrontArmHydraulicPunch" />
            </movingPart>
            <movingPart node="leftArm01FrontArmHydraulic" referencePoint="leftArm01FrontArmHydraulicRef" referenceFrame="leftArm01FrontArmHydraulicRef">
              <translatingPart node="leftArm01FrontArmHydraulicPunch" />
            </movingPart>
            <movingPart node="leftArm02FrontArmHydraulic" referencePoint="leftArm02FrontArmHydraulicRef" referenceFrame="leftArm02FrontArmHydraulicRef">
              <translatingPart node="leftArm02FrontArmHydraulicPunch" />
            </movingPart>
            <movingPart node="axisFrontHydraulic" referencePoint="axisFrontHydraulicRef" referenceFrame="axisFrontHydraulicRef">
              <translatingPart node="axisFrontHydraulicPunch" />
            </movingPart>
            <movingPart node="drawbarHydraulic" referencePoint="drawbarHydraulicRef" referenceFrame="drawbarHydraulicRef" isActiveDirty="true" maxUpdateDistance="100">
              <translatingPart node="drawbarHydraulicPunch" />
            </movingPart>
            <movingPart node="drawbar" referencePoint="drawbarRef" referenceFrame="drawbarRef" isActiveDirty="true" maxUpdateDistance="100"/>
            <movingPart node="supportArmHydraulic" referencePoint="supportArmHydraulicRef" referenceFrame="supportArmHydraulicRef">
              <translatingPart node="supportArmHydraulicPunch" />
            </movingPart>
            <movingPart node="supportArmSpring" referencePoint="supportArmSpringRef" referenceFrame="supportArmSpringRef" scaleZ="true"/>
            <movingPart node="leftArm02DrumArm01Hydraulic" referencePoint="leftArm02DrumArm01HydraulicRef" referenceFrame="leftArm02DrumArm01HydraulicRef">
                <translatingPart node="leftArm02DrumArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="leftArm02DrumArm02" localReferencePoint="leftArm02DrumArm03" referencePoint="leftArm02DrumArm03Ref" referenceFrame="leftArm02DrumArm02RefFrame" limitedAxis="1" >
              <dependentPart node="leftArm02DrumArm03" />
            </movingPart>
            <movingPart node="leftArm02DrumArm03" referencePoint="leftArm02DrumArm03Ref" referenceFrame="leftArm02DrumArm03Ref" />
            <movingPart node="leftArm01DrumArm01Hydraulic" referencePoint="leftArm01DrumArm01HydraulicRef" referenceFrame="leftArm01DrumArm01HydraulicRef">
                <translatingPart node="leftArm01DrumArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="leftArm01DrumArm02" localReferencePoint="leftArm01DrumArm03" referencePoint="leftArm01DrumArm03Ref" referenceFrame="leftArm01DrumArm02RefFrame" limitedAxis="1" >
              <dependentPart node="leftArm01DrumArm03" />
            </movingPart>
            <movingPart node="leftArm01DrumArm03" referencePoint="leftArm01DrumArm03Ref" referenceFrame="leftArm01DrumArm03Ref" />
            <movingPart node="centerArmDrumArm01Hydraulic" referencePoint="centerArmDrumArm01HydraulicRef" referenceFrame="centerArmDrumArm01HydraulicRef">
                <translatingPart node="centerArmDrumArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="centerArmDrumArm02" localReferencePoint="centerArmDrumArm03" referencePoint="centerArmDrumArm03Ref" referenceFrame="centerArmDrumArm02RefFrame" limitedAxis="1" >
              <dependentPart node="centerArmDrumArm03" />
            </movingPart>
            <movingPart node="centerArmDrumArm03" referencePoint="centerArmDrumArm03Ref" referenceFrame="centerArmDrumArm03Ref" />
            <movingPart node="rightArm01DrumArm01Hydraulic" referencePoint="rightArm01DrumArm01HydraulicRef" referenceFrame="rightArm01DrumArm01HydraulicRef">
                <translatingPart node="rightArm01DrumArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="rightArm01DrumArm02" localReferencePoint="rightArm01DrumArm03" referencePoint="rightArm01DrumArm03Ref" referenceFrame="rightArm01DrumArm02RefFrame" limitedAxis="1" >
              <dependentPart node="rightArm01DrumArm03" />
            </movingPart>
            <movingPart node="rightArm01DrumArm03" referencePoint="rightArm01DrumArm03Ref" referenceFrame="rightArm01DrumArm03Ref" />
            <movingPart node="rightArm02DrumArm01Hydraulic" referencePoint="rightArm02DrumArm01HydraulicRef" referenceFrame="rightArm02DrumArm01HydraulicRef">
                <translatingPart node="rightArm02DrumArm01HydraulicPunch" />
            </movingPart>
            <movingPart node="rightArm02DrumArm02" localReferencePoint="rightArm02DrumArm03" referencePoint="rightArm02DrumArm03Ref" referenceFrame="rightArm02DrumArm02RefFrame" limitedAxis="1" >
              <dependentPart node="rightArm02DrumArm03" />
            </movingPart>
            <movingPart node="rightArm02DrumArm03" referencePoint="rightArm02DrumArm03Ref" referenceFrame="rightArm02DrumArm03Ref" />
        </movingParts>
    </cylindered>

    <cultivator useDeepMode="true">
        <sounds>
            <work template="defaultCultivatorWork" linkNode="fantom1250Pro_main_component1"/>
            <work template="meadowRollerWork" linkNode="fantom1250Pro_main_component1" volumeScale="0.7" linkNodeOffset="0 0 -2"/>
        </sounds>
        <directionNode node="fantom1250Pro_main_component1"/>
        <onlyActiveWhenLowered value="true"/>
    </cultivator>

    <ai>
        <needsLowering value="true"/>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <collisionTrigger node="aiCollisionNode" width="12.85" height="2"/>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="10"/>
        <toolReverserDirectionNode node="aiMarkerBack"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="3.05" height="3.6" length="10.1" lengthOffset="1.73"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.48" maxX="1.48" minZ="-5.4" maxZ="3.35" yOffset="0.34"/>
        <bendingNode minX="-0.5" maxX="0.5" minZ="0" maxZ="2" yOffset="-0.1" node="drawbar"/>
        <bendingNode minX="-0.25" maxX="0.25" minZ="2" maxZ="3.3" yOffset="-0.3" node="drawbar"/>
        <bendingNode minX="-2.00" maxX="4.25" minZ="0.5" maxZ="3.05" yOffset="-0.15" node="leftArm01"/>
        <bendingNode minX="-2.00" maxX="4.25" minZ="-0.03" maxZ="2.3" yOffset="-0.48" node="leftArm02"/>
        <bendingNode minX="-4.25" maxX="2.00" minZ="0.5" maxZ="3.05" yOffset="-0.15" node="rightArm01"/>
        <bendingNode minX="-4.25" maxX="2.00" minZ="-0.03" maxZ="2.3" yOffset="-0.48" node="rightArm02"/>
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="fantom1250Pro_main_component1" node="0>" />
        <i3dMapping id="chockSupport01" node="0>0|0|0" />
        <i3dMapping id="chockSupport02" node="0>0|0|1" />
        <i3dMapping id="wheelChock02" node="0>0|0|2" />
        <i3dMapping id="wheelChock03" node="0>0|0|3" />
        <i3dMapping id="redTriangle_02_01" node="0>0|1|0|0" />
        <i3dMapping id="redTriangle_02_02" node="0>0|1|0|1" />
        <i3dMapping id="yellowRound_02_03" node="0>0|1|0|2" />
        <i3dMapping id="yellowRound_02_04" node="0>0|1|0|3" />
        <i3dMapping id="rearLight05" node="0>0|1|0|4" />
        <i3dMapping id="rearLight06" node="0>0|1|0|5" />
        <i3dMapping id="yellowRound_01" node="0>0|1|0|6" />
        <i3dMapping id="yellowRound_03" node="0>0|1|0|7" />
        <i3dMapping id="backLightsHigh" node="0>0|1|1|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|1|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|1|2|1" />
        <i3dMapping id="leftArm01" node="0>0|2|0" />
        <i3dMapping id="leftArm02" node="0>0|2|0|0" />
        <i3dMapping id="leftArm02FrontArm" node="0>0|2|0|0|0" />
        <i3dMapping id="leftArm02FrontArmHydraulicRef" node="0>0|2|0|0|0|0" />
        <i3dMapping id="leftArm02FrontArmHydraulic" node="0>0|2|0|0|1" />
        <i3dMapping id="leftArm02FrontArmHydraulicPunch" node="0>0|2|0|0|1|0" />
        <i3dMapping id="leftArm02HydraulicPunchPartFrontRef" node="0>0|2|0|0|6" />
        <i3dMapping id="leftArm02HydraulicPunchPartBackRef" node="0>0|2|0|0|7" />
        <i3dMapping id="leftArm02DrumArm01" node="0>0|2|0|0|8" />
        <i3dMapping id="leftArm02DrumArm02RefFrame" node="0>0|2|0|0|8|0" />
        <i3dMapping id="leftArm02DrumArm02" node="0>0|2|0|0|8|0|0" />
        <i3dMapping id="leftArm02DrumArm03" node="0>0|2|0|0|8|0|0|0" />
        <i3dMapping id="drum01" node="0>0|2|0|0|8|0|0|1|0" />
        <i3dMapping id="drum02" node="0>0|2|0|0|8|0|0|2|0" />
        <i3dMapping id="leftArm02Discs" node="0>0|2|0|0|8|0|0|3|0|0" />
        <i3dMapping id="discEffect01LinkNode" node="0>0|2|0|0|8|0|0|3|0|1" />
        <i3dMapping id="rollerEffect01LinkNode" node="0>0|2|0|0|8|0|0|5" />
        <i3dMapping id="leftArm02DrumArm01HydraulicRef" node="0>0|2|0|0|8|1" />
        <i3dMapping id="leftArm02DrumArm01Hydraulic" node="0>0|2|0|0|9" />
        <i3dMapping id="leftArm02DrumArm01HydraulicPunch" node="0>0|2|0|0|9|0" />
        <i3dMapping id="leftArm02DrumArm03Ref" node="0>0|2|0|0|10" />
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        <i3dMapping id="wheel11" node="5>2|0" />
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</vehicle>
